Game Designer | Narrative Enthusiast | Storyteller 🎭

Hey, I’m Tal Ezra, a game designer passionate about crafting immersive experiences! I’m currently completing my Master’s in Game Development at Kingston University, where I explore interactive storytelling, mechanics, and player agency in games.

With a background in theater directing, I bring a strong sense of narrative, creativity, and audience engagement to every project. I thrive on prototyping mechanics, coding in Unity (C#), and designing compelling player interactions.

My Journey

🔹 Game Development (2022–Present)

I’ve designed and developed 7+ game prototypes, experimenting with different mechanics and player experiences. My key strengths include:
✔️ Rapid prototyping in Unity
✔️ Designing engaging player interactions
✔️ Iterating & problem-solving through playtesting

🔹 Theater & Directing (2018–2022)

Before diving into games, I worked as a theater director & educator, developing skills in:
✔️ Storytelling & emotional engagement
✔️ Leading creative teams & actors
✔️ Bringing ideas to life through performance

🔹 Other Experience

Beyond games and theater, I’ve worked in teaching, theater light design, court translation, and copywriting, all in fast-paced, high-stakes environments that demanded adaptability, communication, and problem-solving.

Skills & Tools

🕹️ Game Development – Unity (C#), Unreal Engine
🎨 Design – Prototyping, Narrative Design
🎭 Storytelling – Theater Direction, Interactive Narratives
📢 Communication – Teaching, Leadership, Teamwork

Get in Touch

📧 Email: ezratal@gmail.com
🔗 Portfolio: You’re already here! 🎉