Game Designer | Narrative Enthusiast | Storyteller 🎭
Hey, I’m Tal Ezra, a game designer passionate about crafting immersive experiences! I’m currently completing my Master’s in Game Development at Kingston University, where I explore interactive storytelling, mechanics, and player agency in games.
With a background in theater directing, I bring a strong sense of narrative, creativity, and audience engagement to every project. I thrive on prototyping mechanics, coding in Unity (C#), and designing compelling player interactions.

My Journey
🔹 Game Development (2022–Present)
I’ve designed and developed 7+ game prototypes, experimenting with different mechanics and player experiences. My key strengths include:
✔️ Rapid prototyping in Unity
✔️ Designing engaging player interactions
✔️ Iterating & problem-solving through playtesting
🔹 Theater & Directing (2018–2022)
Before diving into games, I worked as a theater director & educator, developing skills in:
✔️ Storytelling & emotional engagement
✔️ Leading creative teams & actors
✔️ Bringing ideas to life through performance
🔹 Other Experience
Beyond games and theater, I’ve worked in teaching, theater light design, court translation, and copywriting, all in fast-paced, high-stakes environments that demanded adaptability, communication, and problem-solving.
Skills & Tools
🕹️ Game Development – Unity (C#), Unreal Engine
🎨 Design – Prototyping, Narrative Design
🎭 Storytelling – Theater Direction, Interactive Narratives
📢 Communication – Teaching, Leadership, Teamwork
Get in Touch
📧 Email: ezratal@gmail.com
🔗 Portfolio: You’re already here! 🎉